Closer |

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Lumbering, extremely large-armed creature that attacks using blades
that extend out of each end of their arms. The lower portion of the body looks more like a female with a mini skirt, with
what appears to be high heels for feet. If the player gets too close, the Closer will defend itself by swinging its arms slowly,
knocking Heather back. The sound they make is a synthesized Rhinoceros roar. It has the appearance of a Mandarin from
the previous installment that has risen above the ground and was named for its ability to block a passage using its body.
Double Head Dog |

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Dogs that have their heads split vertically in half. They
usually appear in groups and quickly attack Heather upon sight. The Double Heads are attracted to beef jerky, bloody carcasses
found in somes areas, and loud noises. They are "bandaged" in bloody strips of flesh. According to The Making Of Silent Hill DVD,
their split skulls are meant to evoke Cerberus and to indicate the player is entering a nightmarish world. Its look is
highly influenced by the image of Alessa after being incapacitated from the fire. They parallel the Groaners from the original
Silent Hill.
Pendulum |

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A monster consisting of two conjoined torsos on each end and a metallic
waist which allows it to spin. It has a blade attached to each of the heads and walks around on its stilt-like legs. They
can also rotate in midair, without the use of wings, making a noisy screeching sound of grinding metal. The Pendulum was named
based on its movements and attack methods while the upper half of its body rotates.
Numb Body |

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A relatively featureless, bipedal creature that appears in various
sizes. They make moaning sounds similar to an infant's cries, especially after being struck down. The creature was given its
name due to its slow, awkward movements and its body appears pale as if frozen. They parallel the Grey Children from the original
Silent Hill.
Insane Cancer |

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Enormous, obese humanoids with great strength. The name is derived
from its outward appearance being suggestive of a cancerous mass. Although they usually move slowly, shifting their
weight back and forth, they will sometimes run towards Heather and knock her down. They are usually found laying down or sleeping,
and whilst doing this, they regenerate their health. They will "deflate" after dying.
Slurper |

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Humanoid/Ant Eater-like creatures that crawl along the ground
with great speed. Their face is long and pointed, much like that of a pig, and loud noises tend to attract their attention.
It often plays dead in an attempt to lure in the player and tries to pin down its prey. The Slurper was named after its habit
of noisily consuming rust-colored blood and bits of flesh that stick to the floor with its bill.
Nurse |

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Unlike the previous entries, the nurse-type creatures in Silent Hill
3 have a more "human"-like appearance, despite the fact that their faces at still rather distorted and deformed. As well
as being equipped with the standard iron pipe which most use to attack with, some also carry revolver handguns. It appears
as though they have either coughed up blood or have been feeding on a bloody carcass, as blood is visibly splattered all around
their mouths. They can be heard making heavy panting noises from a distance and when injured, they utter bloodcurdling screams.
If the perfume is equipped while in the hospital, then they will attack in much greater numbers. The Nurses are only found
within the hospital area and the creators have stated that the nurses roaming the halls may have changed into monsters, but
they have indicated that the details remain unclear.
Scraper |

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A humanoid creature that wields two large, rusty blades. Its head
looks like many layers of flesh stitched together and quivers rapidly. Scrapers are a minor variation of the Missionary boss,
but moves with greater speed. It is named after its habit of endlessly scraping together the two sharped-edged weapons it
holds.
Valtiel |

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A creature that appears in numerous locations, but never makes
any attempt to harm Heather. Its name was derived from "Valet" and, as the God's servant, Valtiel must observe Heather to
ensure the birth of God. He is also a symbol for the otherworld and is a creature intended by artist Masahiro Ito to connect
with the two previous releases. If Heather should die during the course of the game, Valtiel must take measures
to resurrect the Mother of God. He is often depicted as turning a valve which represents the cycle of rebirth.
It is stated that the clothed covered, body-like figures common in Silent Hill are actually bodies wearing a ceremonial
robe modeled from the appearance of an angel for the town's occult religion, particularly Valtiel. In relation
to Silent Hill 2, if the helmet of Pyramid Head were to be removed the designs between the two are surprisingly similar as
the executioner's attire was also modeled after Valtiel.
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